Uhhh....god i've been badly lacking in updates to my little blog here...last one was recorded in july?! O.o....
Well A lot has indeed progressed over the past few months I can 100% confirm that. Flying M Games(The guys I'm working with on our first indie game) have released the announcement trailer on youtube that can be seen here:
The release is 100% scheduled for the end of this year so be on the look out for it, if you love Bioshock and the way those games unfold as you play them then you will love Surreal System.
Resident Evil: Distant Memories is again moving slowly like a shambling corpse wanting flesh, over the past few months our main coder and insane lab technician Mortician(Aka Morti Birkin) has uncovered and managed to understand more or less how the game handles the script coding meaning we are one step closer to custom events. The other main reasons for delays and having not shown anything at all at Halloween...well we have being working on DM using some updated tools that give us complete freedom to do whatever the hell we want now(tools keep getting updated frequently so stuff has to be re-tested etc) Good news for this as well is we have announced a demo that will be released in December (Crosses fingers) hopefully we can pull that off.
Now onto the final thing....I have been uploading various images and renders of characters from something called Project Lazarus now before anyone asks what the hell that is, it is my prototype game i'm working on lets just say working with people over the years you start to grasp what can be done and what can't be done in this day and age. Soooo I decided to make a small RPG prototype in UDK yeah not overly complex at all to work on >.< I will be working on that plus the other two projects mentioned above and see how that turns out.
That's it for this update until next time,